К основному контенту

Сообщения

Избранные

Getting the active vertex, edge and face of a mesh using the Blender Python API

To work with the objects geometry in Blender, we often need to know which vertex (edge or face) is currently active. It is not difficult to get the active elements of the mesh geometry using the Blender Python API. Read more: https://b3d.interplanety.org/en/getting-the-active-vertex-edge-and-face-of-a-mesh-using-the-blender-python-api/ #blender, #b3d

Последние сообщения

Creating procedural moon surface material in Blender

Blender add-on: Blender 3mf

Stonezanne

Could not create instance of operator to call callback function error in Blender 4.4 add-ons

Creating procedural marble floor tiles material in Blender

Getting the angle between edges using Blender Geometry Nodes if several edges come out of a vertex

Run, Suzanne, run!

Fitting the UV map into the UV area boundaries in Blender

Creating procedural rough sand material in Blender

Speeding up playback in Blender VSE