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Creating procedural customizable rope in Blender using Geometry Nodes

Creating procedural customizable rope in Blender using Geometry Nodes by Ryan King Art. Read more: https://b3d.interplanety.org/en/creating-procedural-customizable-rope-in-blender-using-geometry-nodes/ #blender, #b3d

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Default Cube

Blender add-on: Origin2 v. 1.1.0

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Moving the origin to the center of the mesh selection with fixing instances

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Simplifying animation curves in Blender

Creating procedural desert planet material in Blender

Switching the camera to walk/fly mode in Blender

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Creating additional undo points in Blender