Enabling DoF in Blender viewport
The DoF (depth of field) parameter in the final render is responsible for blurring details in the background or objects close to the camera. During the modeling process, enabling DoF is distracting, so it's usually only enabled for rendering. However, for proper scene setup, enabling DoF directly in the viewport can be useful. Read more: https://b3d.interplanety.org/en/enabling-dof-in-blender-viewport/ #blender, #b3d