Transforming mesh to its UV map with Geometry Nodes in Blender

With Geometry Nodes in Blender, we can easily transform any object into its UV map.


And it is not necessary to bake the coordinates transformation of its points into shape keys. With the Geometry Nodes, we can do this very simply.


Read more: https://b3d.interplanety.org/en/transforming-mesh-to-its-uv-map-with-geometry-nodes-in-blender/

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