Baking planet texture to equirectangular projection

Blender provides a great possibility for creating procedural textures and materials. In particular, in Blender, we can create interesting procedural textures for planets. However, Blender's node system is not compatible with third-party renders and game engines, and procedurally generated textures need to be baked into an image.




Read more: https://b3d.interplanety.org/en/baking-planet-texture-to-equirectangular-projection/

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