Simple Cast To Sphere modifier in Blender using Geometry Nodes

Most Blender modifiers can be realized using Geometry Nodes. For example, to make meshes "spherical" we can realize the Cast To Sphere modifier with only 5 geometry nodes.




Read more: https://b3d.interplanety.org/en/simple-cast-to-sphere-modifier-in-blender-using-geometry-nodes/

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