Сообщения

Сообщения за январь, 2024

Recalculating normals in bmesh

Splitting the sequence of vertices into chunks to create polygons

Creating procedural Mars rock and sand material

Blender add-on: Watermark Plus v. 1.1.2

A bit of reverse engineering

Pumpkinzanne

Setting the sampling pattern parameter for the Cycles render engine

Blender add-on "Neoner" v. 1.1.4

Creating procedural obsidian material

bmesh - deleting by mode (context)

Blender add-on "NodeTree Source" v. 1.3.0

Suzanne 2.0

Creating Repeat Zone Nodes using the Blender Python API