Enabling ghost environment mode in Blender
When working with a mesh surrounded by other objects in a Blender scene, we often need to ensure that all other objects don't obscure it and interfere with precise modeling. In this case, the easiest way is to enable object isolation mode (pressing the "/" key), which hides everything surrounding the object from the screen. However, sometimes we need to simultaneously work with the mesh and control and relate it to its surroundings. In these cases, the "ghost" mode is best suited—when all surrounding objects appear translucent and don't interfere with our work, but still allow us to perceive and control the scale and position of the object in the scene.

Read more: https://b3d.interplanety.org/en/enabling-ghost-environment-mode-in-blender/
#blender, #b3d
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