Selecting and deselecting in bmesh only by vertices

In order to completely select or deselect the entire mesh, it is not enough to change the selection only for its vertices, we also need to change the selection for the edges and polygons of the mesh.




Read more: https://b3d.interplanety.org/en/selecting-and-deselecting-in-bmesh-only-by-vertices/

#blender, #b3d

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