Getting the active vertex, edge and face of a mesh using the Blender Python API

To work with the objects geometry in Blender, we often need to know which vertex (edge or face) is currently active. It is not difficult to get the active elements of the mesh geometry using the Blender Python API.




Read more: https://b3d.interplanety.org/en/getting-the-active-vertex-edge-and-face-of-a-mesh-using-the-blender-python-api/

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